Codex: Tyranids Clarifications
Warpshadow's humble (and unofficial) attempts at lucidity. These
are questions and answers gleaned from discussions on the forum,
although other sources may have contributed; such is the nature
of the chaos of the Warp.
These are best guesses
based upon group discussion. They are NOT official in any way,
but we do strive to be fair and reasonable in our deliberations.
Standard Conventions
- Section titles will
have the format <section
name> [page number in codex], eg. Synapse [28]
- Book references will
be of the form of "[<book><page>]", e.g. [CT28]
- BGB -
the main ver. 4 Warhammer 40,000© rulebook.
- CT -
the ver. 4 Warhammer 40,000© Codex: Tyranids.
- WA ("Warpshadow
Answer") – as
debated on Warpshadow.Com. Disclaimer: while certainly not GW
official, these responses are fairly logical
interpretations. For those questions where some debate remains,
a multiple choice of the most passionately defended point of
views
is presented.
Tyranid Army Special Rules [28-29]
Synapse [28]
Highlight:
Realize that under Synapse effects, Tyranids "are assumed to
automatically
pass any Leadership-based test...other than psychic tests and
...target selection. "Morale checks are a very specific kind
of Leadership test."[BGB47] Therefore,
Synapse
benefits
extend
to
Morale checks
as well. Oh, and your Gaunts are probably going to shoot the
nearest target. ;) Instinctive Behaviour: [28]
Q: Why do people say that there is a 1 in 12 chance of failing
a Ld 10 test?
A: Given two dice with
six sides, you get six times six, or 36, permutations. There
are three ways to roll a number greater than 10 (5+6, 6+5, 6+6).
So, the chance of rolling over 10 is equal to 3/36, or 1 in 12.
Q: Given that IB would
apply to a Carnifex and Lictor as written,
was there a mistake; should IB have
been based upon a
Morale test?
WA: Maybe, but it is
not crippling as written. See the next Q & A below. If you're
still not convinced, then consider the Ripper Swarm entry for
Mindless, which specifically confers Fearless and immunity to IB; this strongly implies
that Fearless does not obviate IB and thus the rule
as written is likely what was intended.
Q: Assuming that IB
is written correctly, how would a Carnifex and Lictor behave?
NOTE:
GW Has addressed this in their online
Tyranids FAQ. For the record, our collective pre-FAQ guess
was right.
Q: Can a brood in Synapse range choose to Lurk?
WA: No, as the
Lurk option is only possible for units outside of Synapse
range.
Q: Do Spore Mines suffer from Instinctive Behavior and, if so,
how does it affect them?
WA: Because Spore Mine movement is mandatory and handled by a
separate mechanic, the question becomes moot, as they will never
have the opportunity to choose either IB option.
Living Ammunition [28]
Q: Is it correct to say
that spore mine clusters are always in base to base contact with
each other and they are not allowed to leave base to base contact
with the first spore mine of origin?
WA: Yes, of course.
The additional mines are placed in base contact with the
original
marker when the Biovore brood
initially fires them,
then the cluster moves automatically and identically. So, there
is no opportunity for the mines to leave base contact.
Q: When Spore Mines
Deep Strike, is The entire spore mine cluster is lost if they
land too close to an enemy model?
NOTE:
GW Has addressed this in their online
Tyranids FAQ. For the record, our collective pre-FAQ guess
was right. GW has also addressed the question of what happens
when they land in impassable terrain.
Tyranid
Weapon-Symbiotes [30-31]
Ranged Symbiotes [30] “A
creature with two or more ranged bio-weapons may only choose
to fire one of them per Shooting phase unless it is a Monstrous
Creature, in which case two weapons may be fired. A Tyranid that
carries two of the same ranged weapon symbiotes counts them as
twin-linked.” [CT30]
Q: Given the above, how does a TMC armed with 2 Venom Cannon,
(which cost twice as much as the full cost of one Venom Cannon
which fires at assault X) fire?
WA: The simplest and most conservative answer is - a twin-linked
Venom Cannon with assault X shots.
Alternate answers: A) Fire each Venom Cannon once at assault
X; B) Fire both Venom Cannons counting them both as twin-linked
assault X C) something else
Q: Given the above,
how does a TMC armed with two twin-linked Devourers* (total of
4 Devourers modeled) fire? Double twin-linking? Does the second
pair have no effect?
NOTE:
GW Has addressed this in their online
Tyranids FAQ. For the record, our collective pre-FAQ guess
was right.
Close
Combat Biomorphs [31]
Q: If my TMC has Crushing Claws and a Ranged Bio-Weapon, how
many shots does it fire?
A: That is covered in the Crushing Claws entry [CT31].
Q: Do Rending Claws affect Bio-Plasma?
A: The fact is, as written, one can make the argument that RC
affects BP - "Tyranids with Rending Claws gain the Rending
ability for all their close combat attacks" and BP allows
one to "make a single extra close combat attack"[CT31].
However, BP is specifically a big blob of spit that occurs
out of sequence
with the other attacks, as opposed to just another variety
of tooth and claw attack[CT31]. The Codex does point out that
Monstrous Creature and Implant Attack do not affect BP, further
reinforcing the notion of a separate, special type of attack
unto itself. For now, we are going to assume that RC does not
affect
BP,
although we admit that it is more of a "common sense" argument
and we wish we had stronger rules wording to back it up.
Q: With the current
wording of Lash Whip, are the effects of multiple Lash Whips on
a single model cumulative?
NOTE:
GW Has addressed a related question in their online
Tyranids FAQ that indirectly answers this. For the record,
our collective pre-FAQ guess was right.
Q: Does the Lash Whip & Bonesword
combo grant an extra attack in close combat for a second weapon?
WA: No. "[Scything
Talons] is the only way that Tyranids gain extra attacks in close
combat for multiple weapons" [CT31, last sentence under Scything
Talons].
Hive Mind Powers [pg. 31]
Q: How does The Shadow
in The Warp interact with the Eldar Runes of Witnessing?
WA: Our favorite answer is that they cancel each other out, roll
as normal.
Alternate answer #1: Roll 4d6, drop highest and lowest, but no
Perils of the Warp attacks possible.
Alternate answer #2:
Roll 1d6, on
1-3 TSitW works, 4-6RoW work.
The Adepta Sororitas
have a special ability, called Shield of Faith. It has
multiple effects, but this one affects Tyranids: "Psychic
Powers targeted against any unit or character with the Adepta
Sororitas special rule, or including them in its area of effect,
are
nullified and will not work on a d6 roll of 5+ (roll once for each
power, even if it affects several Adepta Sororitas units)." [CW18]
Note: Before we
can discuss this, you have to understand that this is neither
an
enemy
wargear nor Psyker, so without further amendment, the Tyranid
Codex exception "Only those powers which require a Psychic
test to use may be canceled by enemy psykers and wargear" [CT31]
does not appear to apply. This appears to be a protective/defensive
ability akin to a magic resistance (for you D&D fans). So,
if the Hive Mind Power has a direct effect on Sororitas units,
the
power kicks in. If the effect is indirect, it does not.
Q: Would this affect
/ nullify Catalyst?
WA: No, as
the Mind Power is not targeted against nor does it directly affect
the Sororitas unit.
Q: Would this affect
/ nullify The Horror?
WA: Yes,
this Mind Power effectively targets the assaulting unit.
Q: Would this affect
/ nullify Psychic Scream?
WA: Yes,
when this power includes
the Sororitas unit in the area of effect.
Q: Would this affect
/ nullify The Shadow in the Warp?
WA: No, because none of the Adeptus Sororitas are Psykers.
Of course, this means that TSitW has no effect on them.
Q: Would this affect
/ nullify Synapse?
WA: No, as the power is
not targeted against nor does it directly affect the Sororitas
unit
Q: Would this affect
/ nullify Warp Blast?
WA: Yes, as the Power directly targets the Sororitas unit.
Q: Would this affect
/ nullify Warp Field?
WA: No, as the Mind Power is not targeted against nor does
it directly affect the Sororitas unit.
Q: Can a creature
with Enhanced Senses choose not to use them so as to use a
focused Warp Blast?
A: No, the Enhanced Senses cannot be temporarily removed like
a hat, and the rules state clearly "A Tyranid with
Enhanced Senses may not use this high powered bolt..." [CT31]
Q: Do you still have
to roll to hit with a focused Warp Blast?
A: Yes, you roll a Psychic Test and then you roll
to hit. There is nothing in Warp Blast that obviates the need
to roll to hit with a focused bolt.
Q: How does Extended
Carapace affect Warp Field, if at all?
NOTE:
GW Has addressed this in their online
Tyranids FAQ. For the record, our collective pre-FAQ guess
was right.
BioMorph Enhancements [pg. 32-33]
Q: The Acid Maw (AM)
biomorph may be used "in the first
round of a close combat". If the creature with AM is stuck
in a combat that has lasted several rounds, but is then charged
by a fresh enemy unit, does that now count as a "first round" of
close combat?
WA: We think that you
need to wait until the creature with AM breaks close
combat and jumps into a new one, i.e., a "new" combat
from the perspective of the creature with AM, not its food.
Q: Can you buy
adrenal glands for +1 Init and +1 WS on the same model? Do
they both work?
WA: Yes and yes. The recent battle
report lists an example of a creature with two adrenal glands
[USWD 305, pg. 111, both Carnifex broods]. They
are
also
listed
as
different
types with different costs. We can't help it if we don't have
flowery Latin names attached to every permutation of our stuff.
The biomorphs result in a fundamental modification of the base
statline, period; they are not activated or selected in any
way, so if
you buy
one
of
each
type, you get a bonus of each type.
Q: Can a Tyranid with
a Mace/Scythe Tail swing the tail when engaged with a single
Dreadnought/Sentinel since it counts as ten/five models in
CC?
WA: No.
The rule you are referring to, under "Losing an
Assault"[BGB48], is specific to Morale tests and determining
if one side is outnumbered. The tail sweep is based upon the
number of models in base contact, not how scary the model is.
This is supposed to reflect a situation where the Tyranid is
mostly or completely surrounded.
Q: Do Tail
Attacks benefit from any other Biomorphs (Implant Attacks, Acid
Maw etc) and/or monstrous Creature status (ignore
armour saves)?
WA:
Yes. Given the wording of Mace/Scythe Tail, especially
the lack of exemptions (as given for Bio-Plasma) we believe the
tail
attacks fall into the category of regular tooth & claw attacks,
and thus benefit from enhancements that would affect those.
Q: Does Toxic Miasma
(TM) penalize the WS of models for attacks by other Tyranid
models that are also assaulting the target of the TM?
WA: Here's two choices that we like:
1) Occam's razor - TM only affects the resolution
of attacks upon the food models by the Tyranid with TM and
attacks by the food models upon the Tyranid with TM. Outside
of those attacks, it has no effect.
Note: We recommend this as it is so much easier.
2) Persistent cough - Yes, the models affected by TM
still have a -1 WS when CC attacks are resolved with other
units in the same assault, but you have to consider how many
models that is and use the majority rule for WS, as appropriate.
Note: #2 brings up other complications when Initiative points
come into play.
Hive Tyrant [pg. 35]
Q: Is a Hive Tyrant
an IC?
NOTE:
GW Has addressed this in their online
Tyranids FAQ. For the record, our collective pre-FAQ guess
was right.
Q: I have heard that
you can no longer have a 2+ Sv, Warp Blasting, Winged, close
combat death machine Hive Tyrant. Why?
WA: First, Winged cannot be taken with Extended Carapace[CT33].
Second, A Hive Tyrant can only take one Hive Mind Power beyond
the ones it is granted (The Horror and Synapse), so it could
not have both Warp Field and Warp Blast. Therefore, a Winged
HT can have either a 2+/6+ Sv or Warp Blast.
Hive Tyrant Guard - Retinue [36]
Q: Given the wording
about Hive Tyrants and Tyrant Guard in "Shooting
at Characters"[BGB51], are Hive Tyrants with Tyrant Guard
able to be separately targeted in close combat like other Characters?
WA: Maybe. There are reasonable arguments for "Yes" and "No".
However, Thanatos tells us that Phil Kelly explicitly said that
Tyrant Guard only protect
a Hive Tyrant from Shooting; this is conceptually
consistent with the retinue wording and it's mention of "Shooting at Characters"[BGB51].
Of course, good positioning of your Tyrant Guard can dramatically mitigate
the threat to
a Hive
Tyrant
in
close combat.
Q: Question
on Shieldwall and Line of Sight issues. Say a level 2 unit is
shooting over a level 2 combat to shoot at a Hive Tyrant
and his Tyrant Guard. Can wounds still be allocated to the
TG?
NOTE:
GW Has addressed this in their online
Tyranids FAQ. For the record, our collective pre-FAQ guess
was right.
Broodlord [36]
Q: The Brood Lord
entry has as asterisk next to Acid Maw, Feeder Tendrils,
and Implant Attack, but not Flesh Hooks. Given the Genestealer
basis of the Broodlord, is this an oversight?
WA: Uncertain. Given the different size and posture of the Broodlord,
it is possible that it could have normal Flesh Hooks mounted
in its chest.
Warriors [37]
Warriors that choose the winged biomorph become Fast Attack choices.
Q: Does this interact with the Special Rule – Leader-beasts – mean
that the winged warriors can be taken as either HQ or Fast Attack
choices?
WA: Sure, the note on
Wings explicitly states they become Fast Attack choices, therefore
they can't be anything else.
Lictors [38]
Q:
Can you use Pheromone Trail to re-roll successful Reserve rolls
and thus slow the arrival of reserves?
WA: By the book, yes; with the current wording of the rules
for re-rolls, there is no requirement that a roll fail to allow
a re-roll.
However, this seems to fly in the face of the fictional description
which says, "Tyranids from all around will close on its
position
and
attack". Which leaves us at the following - you can currently
use it to delay reserves.
Genestealer Brood
[39]
Q: The entry for Genestealers has an asterisk (indicating that
only 1 of the items marked may be taken) next to Acid Maw, Feeder
Tendrils, and Flesh Hooks, but not Implant Attack. Is this an
error?
WA: Probably, given that there is a specific head for each of
the four mouth weapons.
Zoanthrope [44]
Q: Can a Zoanthrope take
Psychic Scream twice, as this is the only power that is both
cumulative and does not require a psychic test
to use?
WA: This question
becomes moot, because Psychic Scream is cumulative from multiple
creatures, not multiple instances of the power: "If
several creatures with the Psychics Scream power are within
range of the unit, the modifiers are cumulative"[CT31].
Apparent results from this are
1) a Zoe with PSx2 would get no added benefit , and 2)
the implication that a creature would only have the power once.
Biovores [45]
Take note veteran
Tyranids players! These things seem to trip up veterans of
the army:
- All Spore Mines
use Blast template now
- Biovores now
fire like a regular Barrage weapon
- Biovores now
fire as a group at a single target
- Biovore broods
now get only one type of Spore Mine
- Biovores now
have Brood Telepathy
Q: Can Biovores
take more than one type of Spore Mine?
WA: No, the wording
in the Biovore entry, titled "Bio-weapons", implies a singular
choice, e.g. "type of Spore Mines available" [CT45].
Carnifex [46]
Q: A Carnifex
can take Acid Maw and Bio-Plasma, unlike any other model.
Is that an oversight? Shouldn't it have to choose a single
mouth weapon, like other models?
WA: So far, it looks like you can take both, if you look
at the "Death Beetle" variant of the Carnifex
in Black
Gobbo #44 (2005.07.19), you'll see that it has both.
However, in that same article is a Carnifex with 2 Lash
Whips, which would seem to be pointless, if we understand
the Lash Whip to work the same as it did in 3rd edition.
If we're lucky, the Lash Whip is cooler than we think.
Q: In the English
version of the Codex, the
Barbed Strangler has 2 different points cost based on the
Str, but the ranged
weapon
symbiote
is
capped
at Str8,
which
occurs
on the base Strength of the Carnifex. Also
there is a third, completely different cost listed in the "Thornback" Carnifex
example. Is this a typo?
WA: Yes, the French
version, which was released later, reflects that there is one
cost for the Barbed Strangler, and it is the same as the cost
for a Carnifex to buy Extended Carapace (Sorry, we are
obtuse so as to avoid IP infringement).
Miscellaneous
Q: Can
a Hive
Tyrant or Carnifex hold a quarter?
A: Yes,
they are only MCs, not ICs.
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